Fanta docs

Fanta documentation

Learn Fanta's current alpha: canvas editing, source-backed projects, agents, generation, export, and Git.

Fanta is a native design editor built around an ordinary project folder. Canvas edits write readable .fnx files; valid source edits update the canvas. If Git is available, those changes can be reviewed and committed like code. Your design is source.

Fanta's real native editor with the Launch Card, expanded Layers, and the selected CTA Button's auto-layout inspector.
Captured directly in the installed Fanta 1.0.0 Public Alpha app on October 13, 2026. Explore the editor screens in the visual tour.Open full app screenshot

The Apple Silicon macOS Public Alpha is available from the official download page. These pages track fanta-edit main at e143440a, with build and release limits called out where they matter. The signed installer is bound to earlier source 57d86330; later source changes are not part of that accepted package, and only bounded installed-app workflows have been reviewed. Start with the full capability map.

A first pass

  1. Use File → New Design… or open a .fig file. Fanta creates a native project directory when it can write to the chosen location.
  2. Work on the canvas, in the inspector, or in the Code workspace. Valid external .fnx edits reload the canvas.
  3. Connect an agent to the running app through its local MCP bridge, if you want one.
  4. Let autosave update the project files, review the Git diff, then export a page or selection.

The site also serves /llms.txt, /llms-full.txt, and a Markdown version of each page.

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